iGAD is a series of blogposts, continuing until I finish [A SHITLOAD] of indie games. Yesterday I took a look at Dejobaan’s Drunken Robot Pornography, and now it’s time to check out Encarmine, a Ludum Dare 24 entry by a development team made up of Bishop Meyers, Kate Holden, and Yan Rodriguez.
Hmm. I didn’t expect to be blogging about an interactive novel. Is it really a game? Anyway..
Encarmine is an interactive novel made with the Ren’Py visual novel Python framework, and because of this, it’s not very complex, or action-packed. There’s no real gameplay to speak of, other than clicking through dialog and making limited choices to alter the story. In spite of this, Encarmine manages to weave a compelling, riveting story which, well, just works. It’s fun to experience.
To be honest, I was surprised by this game. Ludum Dare entries can sometimes be of, ah, questionable quality, and that’s what I half-expected when I started Encarmine up. I’m not just saying that Encarmine is pretty good just to be nice to the indies who made it – it actually is pretty good. There are some flaws, of course, which include a bunch of spelling errors and what I suspect was a failure to run background scene change code in Maurus’ side of the story, but these are mostly-excusable, seeing as this interactive short story was made for a game jam.
I should probably talk about the story itself, shouldn’t I?
The story follows two fiend-hunters (fiends, in this universe, are demons which possess humans and cause them to do generically evil things) by the names of Lucia and Maurus – the former a maiden wielding a sword, and the latter a warlock with a troubled past. In the process of chasing down a fiend, they get separated, and run into different sorts of trouble on their chosen paths. I won’t say any more for fear of spoiling the story, but I’m glad to say that it’s not a waste of your time to experience the story – accompanied with the art (which, in itself, is quite well done) and the music (also well made), it’s great for a rainy day.
Verdict: This game isn’t even Call of Duty. 0/10, would not blog about again.
(in all seriousness, if you’re feeling bored, go buy it and play it. It’s worth the $5.)